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Monday, February 8, 2010

Mashable: Latest 9 News Updates - including “German Pranksters Attach GPS Device to Google Street View Car [MAP]”

Mashable: Latest 9 News Updates - including “German Pranksters Attach GPS Device to Google Street View Car [MAP]”

Link to Mashable!

German Pranksters Attach GPS Device to Google Street View Car [MAP]

Posted: 08 Feb 2010 05:29 AM PST

This one will definitely put a smile on the faces of all those who think Google’s Street View service is invading their privacy: members of German Free Art & Technology group (F.A.T.) have noticed Google’s Street View car in Berlin and decided to attach a GPS device onto it and track its movement.

The result of their efforts can be seen on a large map, and although it doesn’t seem to show anything out of the ordinary – the Google Street View car seemed to be driving around Berlin as it should be, until they realized they’re tracked and removed the GPS device – but it was nice to be able to reverse the roles and snoop on Google, even for a short while.

Tags: Google, gps, street view


Don’t Have Money for a Real iPad? Cut One Out of Paper

Posted: 08 Feb 2010 04:10 AM PST

Yeah, we know. Although experts have been congratulating Apple on how competitive the iPad prices are, when you actually have to part with 500 bucks or more (if you want 3G which is a must-have for such a device), it hurts.

There is a solution that won’t cost you a dime, though. It also won’t get you an iPad, but you can perhaps fool someone with poor eyesight you have one, at least for a second. Yes, we’re talking about a paper iPad.

To make one yourself, you’ll need these two PNG files: the front and the back. Print them, cut them out, and voila – your brand new paper iPad is ready to…well, it can’t really do anything except sit on your desk, but considering the price is zero, we won’t hold it against it.

Tags: diy, Fun, ipad, paper


Super Bowl Ads 2010 [VIDEOS]

Posted: 07 Feb 2010 11:03 PM PST

YouTube delivered on its promise to upload all the Super Bowl Ads as soon as they aired today, with users voting to choose which one will adorn the YouTube front page on Thursday.

The tech and web ads were a mixed bunch: both the established GoDaddy “Too Hot for TV” schtick and Motorola’s decision to put Megan Fox in a bathtub stuck to the “sex sells” mantra, while Monster.com returned with a “Fiddling Beaver”. Intel went for a quirky “lunch room” ad while Vizio chose star power in its Beyonce commercial. We don’t know what inspired Boost Mobile’s ad, meanwhile, but the humor appears to miss the mark [update: commenters say it's a remake of the "Chicago Bears Super Bowl Shuffle"].

Our favorite: Google’s sentimental made-for-web ad — it was promoted to Super Bowl status after its success on YouTube. FLO TV’s retrospective on American media is also a very memorable attempt. Which ads are your faves?


Web and Tech Super Bowl Ads 2010


Megan Fox Motorola Ad



FLO TV: My Generation Ad



Monster.com Fiddling Beaver Ad



GoDaddy Super Bowl



Boost Mobile Ad



Google: Parisian Love Ad



Intel Lunch Room Ad



Go Daddy: News



Vizio Beyonce Ad



Cars.com Ad



Other Super Bowl Ads 2010


Snickers Super Bowl Ad



Survivor: Heroes Vs. Villains Ad



Hyundai Sonata Ad



Doritos Ad



Robin Hood Spot



Doritos: House Rules Ad



NCIS /CBS Ad



Coca-Cola / Simpsons Ad



Undercover Boss Ad (CBS)



Doritos Casket Ad



Wolfman Ad



The Good Wife



Emerald Nuts: Awesomer



Hyundai Soata / Brett Favre Ad



VW Punchdub



Budweiser Bridge Ad



Denny’s Chicken Birthday Ad



Denny’s Chicken Warning



Alice in Wonderland



Skechers



Homeaway Vacation Ad



Dr Pepper / KISS ad



Select 55 Ice Bottle Ad



Michelob Ultra – Little Bumps Ad



Budweiser Clydesdale Fence Ad



Late Show Ad



Bud Light Asteroid Ad



Reviews: Google, YouTube, beyonce

Tags: ads, Super Bowl, Superbowl, trending


The Top 10 Twitter Trends This Week [CHART]

Posted: 07 Feb 2010 07:00 PM PST

Twitter was abuzz this week with chatter about the iPad, performances at The GRAMMYs and relief efforts in Haiti.

Some of the top trends were predictable (Mashable’s Ben Parr successfully guessed at four of the ten last week), while others were unexpected.

The tendency for Twitter users to sign off with “Goodnight” has made that a top topic this week, while the “Retweet If” meme gathered momentum. Meanwhile, the Super Bowl is the dominant topic today, although these stats were compiled before the big game: its true popularity will be seen in next week’s list.

Here’s a roundup of the top 10 topics on Twitter this week, courtesy of our friends at WhatTheTrend. As this is a topical list, hashtag memes like “#UKnowUBrokeWhen” and “#thatsanono” are not included.

You can find previous weeks’ Twitter trends in our Twitter Topics section.


Top Twitter Topics This Week

Rank
Topic
Top Index This Week
Change
Description
#1
iPad
1
Steve Jobs, head of Apple, announced the iPad on 1/27/10. It will be available for purchase in March, 2010. On the 52nd Annual Grammy Awards Show, Steven Colbert pulled an iPad out of his jacket (Trends: iPad, Apple iPad)
#2
Grammys
The 52nd Annual Grammy Awards aired on 1/31/10 with great performances from Lady GaGa, Beyonce, Pink, Taylor, Drake, Wayne, Eminem, and a wonderful MJ tribute. (Trends: Grammys, Lady GaGa, Taylor Swift, Beyonce, #goodlucktaylor, Grammy’s, Grammy Awards, Kanye, Drake, Eminem, American Idiot, MJ’s, Ciara, Maxwell, Eminem)
#3
Haiti
2
-1
On January 12, 2010 an earthquake measured at 7.3 devastated the country’s capital. A week later, on the 20th, an aftershock of magnitude 6.1 struck. People are Tweeting about other charitable efforts along with recordings of song to support relief.
#4
Shorty
Award
2
The Second Annual Shorty Awards honor the most popular producers of short content on Twitter. Award winners are recognized in 26 official and 100s of user generated categories. This topic first trended when nominations were submitted and now people are casting votes for different categories.
#5
Follow
Friday
2
Follow Friday is a tradition where people tweet the names of others who they believe are fun/interesting to follow.
#6
Happy
Groundhog Day
2
Groundhog day is an American tradition. A groundhog is used to determine whether we have 6 more weeks of winter due to the animal seeing his shadow after emerging from his burrow. (Trends: Happy Groundhog Day, Punxsutawney Phil)
#7
Super Bowl
4
-3
The Indianapolis Colts play the New Orleans Saints in Super Bowl XLIV, the culmination of a season of National League Football play. The Super Bowl is treated almost as a holiday in the United States, with many people holding parties, some just to watch the commercials during the game.
#8
Goodnight
5
Usually a person’s last tweet of the day. They’re telling us they’re going to sleep now and wishing us the traditional ‘Goodnight’. This can trend at many different times due to the different time-zones of Twitter users.
#9
Retweet
If
3
Simple eme: "Retweet if x" where "x" could be "Crazy for Justin Bieber" or, at this point, anything. Also, there is a meme "Retweet if #idothat2"
#10
Lost
3
The two hour premiere of Lost’s sixth and final season aired 2/2 on ABC in the USA. (Preceded by an hour long recap of the first five seasons.)


Reviews: Twitter, beyonce

Tags: Top Twitter Topics, trends, twitter


TOUCHDOWN: Google Runs Super Bowl Ad

Posted: 07 Feb 2010 05:56 PM PST

The rumors were correct: Google took the bold step of running a Super Bowl ad in the 3rd quarter of the game today, marking its first major push into TV advertising and a new frontier of marketing for the company that has triumphed online ads above all else.

CEO Eric Schmidt’s Tweet hinted at the ad yesterday, reading: Can’t wait to watch the Superbowl tomorrow. Be sure to watch the ads in the 3rd quarter (someone said “Hell has indeed frozen over.”)

Blogger John Battelle was also correct at guessing which ad would run: “Parisian Love” (below).

Image courtesy of iStockphoto, Willard


Reviews: blogger, iStockphoto

Tags: Google, Super Bowl, Superbowl, trending


Saints Beating Colts…on Facebook [Super Bowl]

Posted: 07 Feb 2010 04:24 PM PST

The Super Bowl game between the Indianapolis Colts and the New Orleans Saints may be in full swing, but a winner has already emerged on the web.

On Facebook, the Saints have racked up 418,000+ fans versus 304,000+ fans for the Colts. The graphs below, courtesy AllFacebook, show the trend.

The Saints are winning on Google, too, with higher search volume and more news references than their rivals in recent weeks.

Will the data predict the outcome or not? Let us know your predictions in the comments.


Colts vs. Saints: Facebook Fans



Colts vs. Saints: Google Search Volume and News References


Image courtesy of iStockphoto, Willard


Reviews: iStockphoto

Tags: Colts, facebook, saints, Super Bowl, Superbowl


Iran’s Internet Fails Ahead of Protests

Posted: 07 Feb 2010 02:58 PM PST

Iran Flag ImageInternet connections are crawling in Iran and text message traffic has been disrupted ahead of planned anti-government protests in that country this week. The timing is raising eyebrows.

Connections have been poor since last week, writes the AFP, with Communications Minister Reza Taghipour blaming damage to undersea optical fibre under the Gulf.

“The cause of the reduced Internet speed in recent days is that part of the fibre-optic network is damaged…The breakage will be repaired by next week and the Internet speed will be back to normal”, the Minister is quoted as saying.

But the problems aren’t limited to the Internet: text messages have suffered disruption too, a situation Iran blames on “changing software”.

The timing is highly suspicious: February 11 marks the anniversary of the Iranian revolution, and opponents of President Ahmadinejad plan to hold protests against alleged election fraud. The protesters have gathered worldwide support spreading their messages on Twitter and Facebook, making a simultaneous failure of Internet connections and text messaging somewhat convenient.


Reviews: Facebook, Iran , Twitter


12% of Super Bowl Viewers Use Web During the Game

Posted: 07 Feb 2010 01:18 PM PST

12% of those watching the Super Bowl last year also kept one eye on the web, according to analytics firm Nielsen. The average time spent online was 24 minutes.

What’s most remarkable about the stats is that most people aren’t visiting sports sites during the Super Bowl: only 18% of those online visited sports sites. Rather, users are either searching, checking email or spending time on social networks.

The most popular destination for Super Bowl viewers last year? Facebook.

Do you plan to go online during the Super Bowl? Let us know in the comments.

[via Nielsen]

[image courtesy of iStockphoto, spxChrome]


Reviews: Facebook, iStockphoto

Tags: facebook, Super Bowl, Superbowl, trending


Popcorn Tweets: Twitter-Powered Popcorn Maker [VIDEO]

Posted: 07 Feb 2010 09:40 AM PST

Two men have built a popcorn-making robot that serves up a new batch whenever someone mentions #popcorn on Twitter.

Popcorn Tweets was created by Dave Britt and Justin Goeres as their entry into a contest held by popcorn manufacturer Fireworks Popcorn. The pair writes of the invention:

“A custom LabVIEW program polls Twitter for any mention of #popcorn, and for each Tweet, activates a LEGO Mindstorms NXT robot to power some Rube Goldberg sort of contraption that makes popcorn one Tweet at a time. “

We sure hope it’s turned off right now, or the two inventors may be in for a hailstorm of #popcorn tweets.

[via Engadget]


Reviews: Twitter

Tags: popcorn, twitter


How Social Gaming is Improving Education

Posted: 07 Feb 2010 08:16 AM PST

kids gaming imageFor decades, educators have been scrambling to find better ways to prepare students for the real world. It began with the mildly apocalyptic government report, A Nation at Risk, which warned that an outdated school system was unwittingly sabotaging America's economic superiority. Year after year, major educational organizations would echo the report's call with threats of dire consequences and pleas for sweeping reform, from the U.S. Department of Labor to the Accreditation Board for Engineering and Technology.

Audits of the U.S. educational system have revealed that the highest hurdle to adopting skills-based teaching practices is the lack of an easily implementable curriculum.

Enter social video games as a solution — immersive environments that simulate real-world problems. Today, technologically eager schools are replacing textbook learning with social video games, and improving learning outcomes in the process. Here's how they're doing it.


Contextual Learning

While university departments have cleanly separated academic subjects, solving the real-life problem of, say, building a website, requires individuals to orchestrate the expertise of communication, business, and economics, in addition to computer science. At the ultra high tech Quest2Learn school in New York City, small groups of 6th graders will marshall a range of social technologies, from video games to social networking, to solve hypothetical problems.

For instance, 6th graders learn geography from Google Earth, collaborate through an internal social networking platform, and present ideas through a podcast. Administrators hope that wrestling with the question of "How can a system function within a larger system?" will bolster critical thinking skills. Many experts contend that so-called "Scaffolded Problem-based learning" is known to improve academic skills and enhance motivation. With all these new toys, it's no surprise that one student admits his least favorite part of the day is "dismissal."


What About More Popular Gaming Models?

It should not come as a shock that Quest2Learn exists because of endowments from the Bill and Melinda Gates Foundation and Intel, among other big-name donors. For the less well-to-do educator, the Federation of American Scientists has developed a first-person shooter-inspired cellular biology curriculum. Gamers explore the fully-interactive 3D world of an ill patient and assist the immune system in fighting back a bacterial infection. Dr. Melanie Ann Stegman has been evaluating the educational impacts of the game and is optimistic about her preliminary findings. “The amount of detail about proteins, chemical signals and gene regulation that these 15-year-olds were devouring was amazing. Their questions were insightful. I felt like I was having a discussion with scientist colleagues,” said Stegman.

Perhaps more importantly, the video game excites students about science. Motivating more youngsters to adopt a science-related career track has became a major education initiative of the Obama administration. So desperate to find a solution that motivates students to become scientists, the government has even enlisted Darpa, the Department of Defense's “mad scientist” research organization, to figure out a solution.

For Stegman, however, the video game solution is intuitive: The actual phenomona of science are fascinating, unlike their 2D textbook drawings. “Explaining how proteins interact takes lots of new words and new vocabulary that can put you to sleep when you're a 5th year graduate student,” Stegman told Mashable. "But, watching two proteins interact and bump into each other and using them in a video game is fun and exciting."

Check out the video of some gameplay below. You can download the game here.




Simulated Life

For some school subjects, poor test results aren't simply a matter of personal failure, but can mean life and death; especially for security officer training. Loyalist College in Canada recently boasted "massive" test score improvements for its border officer training via simulation in the virtual world of Second Life. "No single technological addition has ever impacted grades at the college in such a positive way," says Ken Hudson, their Managing Director of Virtual World Design. Indeed, the results speak for themselves. According to the report:

“The amazing results of the training and simulation program have led to significantly improved grades on students' critical skills tests, taking scores from a 56% success in 2007, to 95% at the end of 2008 after the simulation was instituted.”

While security screenings are taking an onslaught of criticism for what are sometimes seen as abject failures, these kinds of successes may give hope to both security experts and the future of online learning.


Conclusion

Social gaming has a come a long way from the days when a dozen students would squint at a 10-inch screen of Oregon Trail. The 2000s seemed to be the decade of case studies: Bold educators willing to experiment with developing technologies. But now, the involvement of major funders, such as the Bill and Melinda Gates Foundation, points to an industry that is on the cusp of freeing education from its 2D textbook prison.


More gaming resources from Mashable:

- What's Up With Virtual Worlds? [ANALYSIS]
- The Future of Gaming: 5 Social Predictions
- Free Multiplayer Android Games [3 of the Best]
- Top 10 Games You Can Play on Facebook
- 15 iPhone Apps to Tame the Kids
- 60+ Free Classic Tabletop Games for the iPhone

Image courtesy of iStockphoto, morganl


Reviews: Google Earth, Mashable, iStockphoto

Tags: education, games, gaming, Science, Second Life, social games, social gaming, social media, trending, video games, web


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